grupohasem.blogg.se

Warhammer 40k dark heresy corruption
Warhammer 40k dark heresy corruption













If he's a good assassin, those people will mostly be defenceless and unaware when he makes his move. There's parallels here with older, nastier times where a human's life held no especial value save for in how it could serve his feudal masters.Īn Assassin, even at character generation, is already someone who kills people for a living. This is an Imperium where witches are burnt at the stake, and where a world can be cleansed with virus bombs for the sin of heresy. Its a question of societal context and the sort of characters you're playing. In 40k, in my opinion, coldblooded murder is not a problem. In D&D, it'd be time to advise players thats not really in alignment, or if you are and unhappy with it, time for a frank OOC check about the sort of campaign everyone is looking for. In a White Wolf game, shooting a helpless prisoner in the head would certainly be grounds for a Humanity check. And in those cases, the fear check is unlikely to be high remember incarnate lesser demons are only 2 or 3.ĭifferent moralities for different games. By big mundanes, I don't just mean people murdered, or even a lot of people murdered in bloody fashion, but something like half a dozen people torn to pieces by a frenzied xenos beast, a disturbingly ritualistic murder scene, or the inexplicable and unknown, like someone who's torso exploded from the inside as if the bullet were fired in reverse. Insanity would, to my mind, come about from fear checks to big mundane horrors, or exposure to the supernatural.

warhammer 40k dark heresy corruption

And besides, extrajudicially executing people who've seen too much in quiet ways is what the Inquisition does, regardless of if they're the good guys or not if you're a bad guy and you just got shot in the head after you're captured, you're lucky. Assassins are likely to come from Hive Worlds where the imperium casually kills a few thousand people every now and then to keep the numbers down, after all. Being in the imperium inures you to death and suffering it's a fascist dystopia that habitually brutalises it's populace even shrine worlds where there's unlikely to be common criminal enterprise, warfare or purges, people are going to voluntarily mortify themselves and be held up as the ideal, and on most worlds there will be regular gang violence, violent purges, or warfare. Yeah, I'm going to agree with the others here. What actions would people give out insanity/corruption points for, and how much? Do people offer Characteristic tests first or just award them strait to players? To me the interesting part is watching the characters make difficult choices, do I sacrifice my own sanity or soul to save lives, the world or the Imperium as a whole? I know that the poster children of 40K are morally certain killing machines who are 100% confident in their actions, but if I wanted that, I'd be running Deathwatch. I see it as Call of Cthulhu in space, whereas I've met many people who see the game as being far more action oriented, you know, Hunt down and Murder ALL THE HERETICS!!!!! Perhaps my view of the game is different to most other peoples. I would not be running Dark Heresy if every single character was a stone cold Psychopath right out the gate.

warhammer 40k dark heresy corruption

Again, these are not characters that are hardened agents of the inquisition/imperium, they are an inexperienced group of outsiders on a Relatively peaceful Agri-world. If every-one in the Imperium thought nothing of killing some-one in cold blood, then it would have already fallen into chaos already. So, was that a good call? What guidlines and advice do people have for handing out corruption and insanity? I do want the game to be quite gritty, so I'd imagine that this is a good leaver to pull to help out that mood.Ĭlick to expand.Heh, I am amused at the negative reaction to this. In the end, I told the player to make a WP check or take 1D5 insanity points, as I thought that Mafia Style Execution should have some negative consequences for the character, But I still wonder if I was proportional or not, and I wasn't happy with the guidelines in the book, which seemed very light. Now, my first instict was to perhaps hand out a couple of corruption points, after all, this is taking the law into your own hands, but the book states that Corruption points should only be given out for exposure to demons, the warp and directly aiding the cause of Chaos. I thought that was deserving of some kind of reward, and having not used the Corruption and Insanity rules yet, I gave them a quick look up. Some context the players are not acolytes yet, they are currently defending a wounded Inquisitor from the people trying to kill her.

warhammer 40k dark heresy corruption

Ok, so Running Dark Heresy (1st ed) for the first time, and last night, second session in, one of my players (an Assassin) Shot a prisoner in the head despite the objections of the Arbiter who wanted to deliver them to justice.















Warhammer 40k dark heresy corruption